Anhui Eyevolution Technology Co., Ltd.

Product Introduction

Product Introduction

BinoSense

Flexible six degrees of freedom of motion, combining great viewing angle and high-definition resolution;

Fast fixation, switching, and tracking between multiple targets;

Simultaneouscalibration of 3D display output

Maintain eye stability in bumpy environments

Supports real-time 3D reconstruction, object detection, and recognition

Supports all fixed binocular algorithm functions such as obstacle avoidance navigation

The biomimetic binocular vision system jointly developed by Eyevolution and research institutes are based on in-depth research on the human eye's biological structure and motion neural control system, and is realized through biomimetic simulation. It has many characteristics such as shock absorption, detection, and recognition, gaze tracking, 3D reconstruction, obstacle avoidance navigation, etc. It aims to provide reliable, high-performance, and universal solutions for robots, drones, unmanned vehicles, securities, and other fields in dynamic and complex scenes Intelligent visual system solution.

Development and Support

Supports Windows/Linux, supports secondary development of C  /Python language

Provide ROS development package (supporting ROS kinetic/ROS multimedia)

Provide software packages such as movable eye calibration tools, biomimetic eye configuration tools, and biomimetic eye visualization control tools

Provide rich source code routines and various algorithm function demos, and optional navigation obstacle avoidance algorithm function solution packages (to be launched later)

Product Information

Product Information

Version

Series

Parallel
ModelBinosense S520Binosense P320

Product picture

Anhui Eyevolution Technology Co., Ltd.


Anhui Eyevolution Technology Co., Ltd.

Size

187mm * 75mm * 133mm

100mm*85mm*50mm

Freedom of motion

Three degrees of freedom for each Pitch, Roll, and Yaw of the left and right eyes

Three degrees of freedom for each Pitch, Roll, and Yaw of the left and right eyes

Motor motion accuracy

±0.0056°

±0.0045°

Support for sports types

Ocular movements such as Saccade, Smooth Pursuit, VOR, and convergence

Ocular movements such as Saccade, Smooth Pursuit, SV, etc

Eye closed-loop control frequency

1000Hz

500Hz

Camera field of view angle

58 ° (horizontal), 63 ° (vertical)

100 ° (horizontal), 63 ° (vertical)

Maximum visual angle

118 ° (horizontal), 105 ° (vertical)

150 ° (horizontal), 130 ° (vertical)

Maximum angular velocity of motion

720°/s

720°/s
Optional eye diameter
19mm(default), 25mm, 30mm
Camera

Monocular1440*1080@200fps Color

Monocular 1600* 1200@25fps Color

Shutter synchronization

Global shutter, hardware synchronization for  binocular images

Rolling shutdown, synchronous acquisition of binocular images

Work Baseline

≥75mm

≥40mm

Working distance

≥0.3m

≥0.2m

System

Support Linux/Windows secondary development and ROS development

Support for Linux/Windows secondary development

Secondary development language

c++ /python

c++ /python

Synchronization accuracy

The synchronization error between binocular images and the motor is < 5μs;  the synchronization error between images and IMU is < 1ms


Support basic functions

Direct and remote network connection control, synchronous calibration data collection, multi-device synchronization and collaboration

Direct and remote network connection control, synchronous calibration data acquisition, multi-device collaboration, left-right eye synchronous movement, binocular gaze convergence function, left-right eye target tracking function, camera parameter adjustment, camera recording and snapshot functions

Other functions

High-precision eye movement calibration, supports most eye movements, and all fixed binocular algorithms and functions


Expansion and functionality

Supports expansion modules (e.g., GPS, temperature sensors); supports external signal source synchronization or provides a synchronous signal sourceSupports expansion modules (e.g., IMU, GPS, temperature sensors); depth map & point cloud coordinate output, calibration function, etc.

Interface

USB3.02, USB2.01, 1DC port1

DC, HDMI, USB, Ethernet port

Installation and fixation

Supports front, side and upside-down installationSupports front, side and upside-down installation

Weight

Approx. 2.2kg

0.6kg (including base and housing)
Power dissipation24V 5A

12V 5A
Hardware Platform and Development
There are two main ways to use BinoSense P320: one is to connect it directly to an industrial computer (e.g., NVIDIA embedded platform) for driver operation; it also supports users to remotely connect to the bionic eye via a remote network connection. Both modes provide Linux and Windows SDKs, support ROS development, and allow control of eye movement or data collection. The SDK also provides the various algorithms mentioned above.